Nicholas

Nicholas
Full Name
Nicholas Corvalán
Nickname
Nico; Nevermore
Gender
Male
Pronouns
he/him
Hair
Black
Eyes
Hazel
Complexion
Pale Olive
Physique
Contained
Height
5'10"
Played By
Aidan Turner
Birthdate
1968-11-02
Age
57
Arrival
Position
Musician
Origin
Dusk
Park Status
Non-Resident
Occupation
Visitor
Relationships
Scenes

2025-10-28 - Welcome to Earth
Nicholas is finally finished with his Quarantine and Michael takes him to the resort so that he can settle into his new quarters.
Michael Nicholas


2025-10-24 - From Dusk til Spellbound
Michael and a couple of folks from the Magical Studies team head to Dusk to pick up some books from a small bookstore. There, Michael runs into Nicholas and they invite him back to see their world.
Michael Nicholas


System Information
  • Dusk – Other worlds exist.
  • Magic – There are more things in Heaven and Earth, Horatio, than are dreamt of in your philosophy.
  • Time – The two of them have something of a fraught relationship.
  • Age – He doesn't look 56...
  • Underground Musician – Still writes and performs (synths, violin, guitar) occasionally — very occasionally.
  • Sound Engineer – He’s obsessive about audio. If you’re working with speakers, instruments, or anything that hums, he’ll notice.
  • Vices – He's known to have a few. And to have them hard.
  • Creature of the Night – He wanders Spellbound after midnight. Cross paths at strange hours.
  • That Being Said...Obligatory 'Not a Goth' – Looks like one, smells like one, acts like one, will argue to the death that he isn’t one.
Test Achievement

Rolled a skill.

Edited your character profile.

Created a character.

Participated in 1 scenes.

Participated in a Social scene.

Wrote 2000 words in scenes.

There’s a kind of gravitational pull around Nicholas -- the stillness before feedback hits. He looks like someone who never quite left the early '90s: pale beneath a lingering olive undertone, lean from long nights rather than health. His build is tensile rather than bulky; everything about him suggests endurance over strength. Shoulders that carry ghosts. Hands calloused from strings, circuits, and sins.

His hair, black with a blue sheen like a raven’s wing, falls to his jaw in unruly waves. When he pulls it back, it only sharpens the symmetry of his face -- high cheekbones, a knife-blade nose, the softest mouth on someone who rarely smiles. His eyes are a striking hazel and always intense, with a sadness buried deep within that piercing gaze.

He dresses the way he lives: like the aftermath of a show that went wrong. Black on black -- velvet coats, frayed jeans, sleeveless shirts, boots that have seen both stage and graveyard. Sometimes a splash of blood-red or tarnished silver breaks the monotony. He smells faintly of ozone and sandalwood, as though the air bends a little differently around him.

His voice has the quality of something recorded on analog tape: sonorous, magnetic, a little worn at the edges. He doesn’t raise it often, but when he does, people listen -- or stop breathing.

He’s not trying to look like a ghost. He is one, walking the overlap between what was and what might still be. Call him a goth and he’ll smirk, the kind that looks like a wound trying to pass for a smile.

Attributes

  • Brawn Average (2)
  • Grit Exceptional (4)
  • Perception Good (3)
  • Presence Good (3)
  • Reflexes Average (2)
  • Wits Good (3)

Action Skills

  • Alertness Good (4)
  • Athletics Fair (2)
  • Attunement Great (5)
  • Composure Competent (3)
  • Influence Good (4)
  • Medicine Everyman (1)
  • Melee Fair (2)
  • Performance Exceptional (6)
  • Power Exceptional (6)
  • Ranged Fair (2)
  • Stealth Fair (2)
  • Technician Competent (3)

Background Skills

  • Music Exceptional (3)
  • Occult Good (2)
  • Streetwise Fair (1)

Languages

  • English Fluent (3)
  • Spanish Conversational (2)