Thomas

Thomas
Full Name
Thomas Graves
Nickname
Gender
Male
Pronouns
he/him
Hair
Dark Brown
Eyes
Brown
Complexion
Pale
Physique
Lean
Height
5'10
Played By
Dylan O'Brien
Birthdate
1992-11-29
Age
33
Arrival
2024-01-01
Position
Haunted Estate Lighting Tech
Origin
Park Status
Employee
Occupation
Technician
Relationships
Scenes

2025-05-30 - Opening the Door: Scene 4
The portal room in the Brass House is ready and four separate groups have been assembled to witness the first actual opening of what promises to be a doorway into another world.
Asher Brandon Cavendish Chase Clockwork Eddie Leon Parker Roman Thomas Waverly


2025-05-22 - Safety Check
Parker comes to do a safety check at the Haunted Estate, and has to contend with Thomas
Parker Thomas


2025-01-10 - Something About Nature
Theo and Thomas meet and talk about hidden places
Theo Thomas


2025-01-08 - Dumping Ground
Jett takes advantage of catching Thomas in the break room and unloads drama on him. Thomas is a good sounding board.
Jett Thomas


2024-12-29 - To Serve and Protect Lampposts
Fred gets an unusual call
Fred Thomas


2024-12-17 - Hammering out a dent
Thomas calls by the forge to see if Knox can help him out with a few repairs so that they don't end up coming out of his paycheck. Knox is happy to help.
Knox Thomas


2024-12-12 - Social Obligations
Thomas and Ari have a tired meeting at a bar.
Ari Thomas


2024-12-10 - Bears With Wings
Knox and Thomas run into each other at the bear enclosure and speak of many things, cowboys and bears with wings
Knox Thomas


2024-12-09 - Totally Easy Play
Thomas comes across Jett playing hoops and joins in. The banter takes a turn and several cracks at Thomas's age.
Jett Thomas


2024-12-01 - Tis the Season
Sometimes you need an after-shift drink on Crescent Island.
Thomas


2025-05-02 - Constructing the Revolving Door
A team of engineers, technomancers, geomancers, and others come together to help the Siphon build The Revolving Door within the structure that has come to be known as the Brass House.
Chase Clockwork Dylan Elmo Jett Joey Thomas Waverly


2025-01-17 - Seeking The Source: Under The Boo'edwalk
Thomas chooses a different avenue than most to seek the source of the strange blue light from New Year's Eve. He delves beneath, into the construction site under the Boo'edwalk and makes a discovery in one of the side passages.
Thomas


System Information
  • Techie - Lighting technician extraordinaire. Loves being back-of-house but nowhere the audience can see him
  • Ex-dancer/gymnast - Still keeps his physical skills up to date. No one mention to OSHA that he's often hanging off truss to do his work. This is fine!
  • Distractable - Is that a squirrel?? Often finds himself other places than he's meant to be. Ooops.
  • Shuffled around - He's probably had a few jobs in the park since he joined at the beginning of 2024. It's not that he's annoying! It's just that sometimes his superiors want to strangle him and it's easier for everyone if he goes and works for someone else for a bit.
  • Haunted Estate - Right now his primary responsibility is the lighting in the Haunted Estate on the Hill
Survived Spellbound Phase 2 - Alpha

Survived Spellbound Phase 3 - Beta

Linked a character to a player handle.

Rolled a skill.

Edited your character profile.

Created a character.

Participated in 20 scenes.

Participated in a Event scene.

Participated in a Social scene.

Participated in a Story scene.

Participated in a Text scene.

Wrote 25000 words in scenes.

Worlds - One Small Step (Discover a New World)

Thomas stands at average height with a lean, wiry strength marked throughout his slim frame. His shaggy black hair is an untameable mess, bearing the hallmarks of fingers constantly running through it and pulling it in all directions without thought or purpose. His mouth is often found in a crooked, boyish smile that makes him look younger than his thirty-something years, brown eyes sparkling with amusement in one thing or another.

Attributes

  • Brawn Average (2)
  • Grit Good (3)
  • Perception Good (3)
  • Presence Average (2)
  • Reflexes Good (3)
  • Wits Exceptional (4)

Action Skills

  • Alertness Great (5)
  • Athletics Exceptional (6)
  • Attunement Competent (3)
  • Composure Competent (3)
  • Influence Competent (3)
  • Medicine Everyman (1)
  • Melee Competent (3)
  • Performance Everyman (1)
  • Power Competent (3)
  • Ranged Fair (2)
  • Stealth Good (4)
  • Technician Exceptional (6)

Background Skills

  • Being Distracted Good (2)
  • Dancing Good (2)
  • Electrics Good (2)
  • Lighting Good (2)

Languages

  • English Fluent (3)