Banishing

Description

This ability allows an individual to banish ghosts, spirits, demons, and other ephemeral beings, effectively dematerializing them and sending them away from the current location for a period of time.

A roll must be made to successfully banish the entity. Successes determine the duration of the banishment.

Success Levels:

  • Success: One week.
  • Good Success: One month.
  • Great Success: One year.
  • Amazing Success: Indefinitely.

Limits

Banishment does not destroy the entity. It merely sends it away from the area and prevents it from returning to that area for a period of time. To bar an entity from returning to an area, the warding ability could be employed before the banishment wears off.

Levels
1 A single low-powered entity may be banished from a single small dwelling, clearing, or area within a larger structure.
2 A single moderately-powered entity may be banished from a single small dwelling, clearing, or area within a larger structure.
3 A single high-powered entity may be banished from a single small dwelling, clearing, or area within a larger structure.


Combat System

In FS3 combat, banishment operates as a subdue on a successful roll.

First, equip the Banish weapon appropriate for your ability level:

  • combat/weapon banish for Banish 1
  • combat/weapon banish+banish2 for Banish 2
  • combat/weapon banish+banish3 for Banish 3

Then type "combat/subdue target" to use the Banish weapon to subdue your target.