Sandman

Description

This ability allows the individual to grant restful sleep to their target(s). The sleep will be refreshing and free of nightmares or disturbances.

This ability requires a roll to activate. Successes determine how many individuals can be affected at once in free-roll scenarios. Only one target at a time can be affected during FS3 combat.

Success Levels:

  • Success: One individual may be affected outside of FS3 combat.
  • Good Success: Up to two individuals may be affected outside of FS3 combat.
  • Great Success: Up to four individuals may be affected outside of FS3 combat.
  • Amazing Success: Up to six individuals may be affected outside of FS3 combat.

Limits

This ability may not be used on a PC or NPC belonging to another player without their consent.

Levels
1 A target who is not resisting can be given a full night of restful and refreshing sleep free of nightmares or disturbances. Loud noises, physical jostling, and offensive actions will wake the target.
2 A target who is awake but not actively in combat, even one resisting sleep can be lulled to sleep. The target will sleep through loud noises, but physical jostling and offensive actions will wake them.
3 A target who is agitated, engaged in vigorous activity, or even in active combat can be lulled to sleep. The target will sleep through loud noises and physical jostling, but offensive actions will wake them.


Combat System

Sandman at Level 3 allows the caster to equip the "Sleep" weapon and use it to suppress a target (or multiple targets).

  • combat/weapon sleep to equip
  • combat/suppress target to use to suppress a target or space-separated list of up to three targets. This weapon cannot be used to attack, only to suppress.